Game mode
Ace of Spades offers many game modes. This can consist of:
Contents |
[edit] Arena*
Arena is a fanmade game mode in Ace of Spades. The last team standing while in Arena mode wins the game. When you die, you will not respawn until the round ends. To make the game harder, here are no command posts.
Download the script here
[edit] Babel**
Babel is a game mode which was inspired by the story in the Bible called "Tower of Babel". The intels are usually situated on an unbreakable platform that is very high (clouds). Each team must build towers to reach the platform as quickly as possible in order to grab the intel. The player is generally not allowed to break their own team's blocks, but can destroy the other team's blocks if they are close enough to the other team's "base". However, this is usually difficult, as the opponent players spawn right next to the "base", often making it extremely difficult to get close enough to the other team so that block destruction may occur.
The script is available to use at http://code.google.com/p/pyspades/source/browse/contrib/scripts/babel.py
[edit] Capture the Flag
Capture the Flag game mode is the very first game mode implemented to the game. The point of this game mode is to take the enemy intel and bring it back to friendly command post.
The team which captures the most ammount of intels, wins.
[edit] Free for all*
Free for All is a fanmade game mode in Ace of Spades. On this mode, anybody can kill anyone, and players spawn at random location on the map. Like on Arena, here are no command posts.
Download the script here
[edit] Infiltration**
Infiltration is a fanmade game mode in Ace of Spades. It functions identically to Capture the Flag, except one team has to capture the intel, while other team has to defend it. In contrast to normal CTF, the Blue Team (defenders) have far less players than the Green Team (attackers). Blue Team should focus on defending their intel by repairing any damage done to their defenses and watching for greens who flank or tunnel.
Download the script here
[edit] Intel RPG*
Intel RPG is a fanmade game mode in Ace of Spades. It functions identically to Capture the Flag, except after you pick up/capture the intel, you get a reward.
Download the script here
[edit] Territory Control
The Territory Control game mode was first featured as part of the Beta 0.61 update. It includes multiple Command Posts scattered around the map, teams spawning at random points, with an equal number of command posts assigned to each team (e.g. if 6, 3 each. if 7, 3 each and one is coloured a neutral 'white').
[edit] Tug of War**
Tug of War is a fanmade game mode in Ace of Spades. It functions identically to Territorial Control, howewer to advance, you have to capture the closest command post. The team which captures all enemy command posts, wins.
[edit] Team Deathmatch**
Team Death Match is a Pyspades Game mode that is a variation of Capture the Flag. Rather than capturing the oppositions intel, players must focus on killing the enemy team. To win a team must reach a certain number of kills before their opposition does. Capturing the intel will also add a consider number of points to your teams score.
[edit] Zombie mode*
Zombie (aka. Zombie Mode) is a server-side pyspades script, that allows to play a new game mode called "zombies". The idea is easy, Green Team are zombies, Blue Team are humans, the teams is pitted against each other in a Capture the Flag scenario. It's mostly for people that are bored of regular AoS and want to try an alternative. It is based off the classes/modes script by Yourself. The script was originally made by Dany0.
Download the script here
* these game modes are made by fans
** these game modes can be found in pyspades scripts folder
All these game-modes are featured in the Ace of Spades online server list page